I wanted a physical snapshot of my neighborhood around Meguro Station (目黒駅).
Photos capture life and emotion better, but a printed terrain model gives a different kind of intimacy with a familiar place.
1. Collect map + terrain data
Export a city block model from OpenStreetMap via CADMAPPER.
2. Clean and prepare geometry
Remove unneeded layers, generate printable terrain volume, and adjust base/building geometry in SketchUp.
3. Slice and print
Export STL, generate G-code, and print on a Prusa MK4S.
1) Get a City Model With Terrain
I used CADMAPPER (OpenStreetMap source) and exported a SketchUp model with topography and 3D buildings.
CADMAPPER export preview.
File Type: SketchUp 2015+ (.skp)
Area: 0.98 km²
Buildings: 2035 total, 21 with height value (1%)
Topography: Included, 4.00 m above sea level
Settings: Road centerlines, 3D buildings (no value = 50.0 m)
Limitation: only 21 out of 2035 buildings had real height data, so many structures relied on defaults.
2) Prepare and Clean the Model
In SketchUp Pro (trial), I kept only buildings/topography/core layer, used
Eneroth Terrain Volume, then refined base height and geometry before export.
Model cleanup and terrain volume preparation in SketchUp.
3) Slice and Print
After exporting STL, I sliced the model into G-code, resized it to fit the printer bed, and printed.
STL preview before slicing to printer instructions.
Result
Final printed model around Meguro Station.
The print is imperfect (limited detail, no color, some artifacts), but the process was worth it.
If I redo it, I would spend more time correcting building heights and tuning scale before slicing.